Monthly Archives: October 2011

Simple OpenGL Application for Beginners

A friend of mine recently complained that starting OpenGL on Linux is too confusing. In helping him out, I figured out that like most beginners, he couldn’t figure out how to display anything on the screen without 200 lines of … Continue reading

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Whirlwind Tour of the Graphics Stack

Graphics drivers have often been a sticking point in the Linux ecosystem. Getting them to work the way you want can be (and historically was) tricky. Ever wonder why? The simple answer is that the software stack needed to support … Continue reading

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